1
2 Microsoft Visual Studio Solution File, Format Version
11.00
3 # Visual Studio
2010
4 Project(
"{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "unity-pong-unity5", "Assembly-CSharp.csproj", "{E428BBF7-8CF5-5E9C-989D-7BFC25162A77}"
5 EndProject
6 Global
7     GlobalSection(SolutionConfigurationPlatforms) = preSolution
8         Debug|Any CPU = Debug|Any CPU
9         Release|Any CPU = Release|Any CPU
10     EndGlobalSection
11     GlobalSection(ProjectConfigurationPlatforms) = postSolution
12         {E428BBF7-8CF5-5E9C-
989D-7BFC25162A77}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
13         {E428BBF7-8CF5-5E9C-
989D-7BFC25162A77}.Debug|Any CPU.Build.0 = Debug|Any CPU
14         {E428BBF7-8CF5-5E9C-
989D-7BFC25162A77}.Release|Any CPU.ActiveCfg = Release|Any CPU
15         {E428BBF7-8CF5-5E9C-
989D-7BFC25162A77}.Release|Any CPU.Build.0 = Release|Any CPU
16     EndGlobalSection
17     GlobalSection(SolutionProperties) = preSolution
18         HideSolutionNode = FALSE
19     EndGlobalSection
20     GlobalSection(MonoDevelopProperties) = preSolution
21         StartupItem = Assembly-CSharp.csproj
22     EndGlobalSection
23 EndGlobal


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